About / HoraceIndependent practice

I like turning small problems in my head
into real products.

I work across visual systems, AI workflows, browser products, and native macOS tools. Rather than pinning a big label on myself, I'd rather let the work say what I care about.

The practice

Over the past year I shipped eleven products in a row. They look different, but they keep running into the same class of problem: how to make an idea easier to create, capture, organize, and finally ship to real users.

I take part in product definition, interface, visual direction, interaction, and development — so I can't think of design as a static image handed to developers. To me, state, permissions, failure recovery, performance, and how something ships are all part of the design.

Principles / 04
  1. 01

    Solve a real friction first, then decide whether it needs AI.

  2. 02

    The stronger the automation, the more preview, undo, and clear ownership matter.

  3. 03

    Speak with real product state, not unverified numbers decorating a case study.

  4. 04

    Motion should explain space and relationships, not prove the page can move.

Last twelve months

A product timeline that keeps going.

  1. 2025.12Snappix

    Turning the screenshot workflow into a native Mac product.

  2. 2026.03GenX

    Keep exploring generative imaging and multi-model workflows.

  3. 2026.06Uniclip

    Web research and batch capture, moved into the browser side panel.

  4. 2026.07CloneWebsite

    Carrying web captures onward into local editing and Figma.

  5. 2026.08Shipping tools

    Rounding out the portfolio around icons, store screenshots, and release workflows.

Contact

If you're also building something that isn't fully formed yet, let's talk.